Get There
Overview
Get There is a 3D action platformer where your goal is to run through the city and reach 3 waypoints without getting tagged by one of the many dudes chasing you. At each waypoint you unlock a new movement ability.
Controls
WASD for movement
Mouse to look around with camera
(more will be learned along the way)
What I Learned
This was my final project for Modeling and World Building class at UCI. Since I made the main dude model from scratch, I definitely learned, hands on, how time consuming and difficult it is to build and rig a 3D model. I also learned a fair bit more about procedural generation (the city is randomly generated), and I also greatly improved my 3rd person character controller script for this to allow the various forms of movement in the game.